Electronic Arts

Software Engineering Intern

May 2015 - August 2015
Created educational games (based on StarTalk Radio) using Unity 3D game engine for the Xfinity Games platform
Developed responsive and scalable browser-based controllers that users can access using various smart devices
Created a detailed tutorials on how to navigate the Xfinity Games Platform and delivered corresponding documentation
Performed edge-case tests of the the Xfinity Games platform, identified bugs, and issued tickets on JIRA
Led the user story wire framing sessions, defined a the project in a business model canvas style
Led two other interns on independent project to develop a multiplayer game on the Xfinity Games platform using C#, NodeJS, HTML, CSS; proposed to Chief Creative Officer and his direct staff
Technical Skills: Unity 5 Game engine, C#, JavaScript

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